uh, oh! Luminescent premul doesn't seem to be possible in Blender either. The alpha-over node seems to be skipping pixels with alpha=0 from the second operator. http://ubuntuone.com/4vtqL5bN74wMfsBbl9QkMZ
Troy is investigating the problem and promised a patch for the end of the day. :-p _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers