I can confirm I have tested this and the impact is huge on ati cards. So if this could make it really in it would be great for some users. selection with the old code can take up to a minute if you are in complex scene(I always use outliner since some point), and with this patch the selection is just fine in such scenes.
> ------------ Původní zpráva ------------ > Od: Antony Riakiotakis <kal...@gmail.com> > Předmět: Re: [Bf-committers] Release targets for 2.62 > Datum: 21.12.2011 17:10:40 > ---------------------------------------- > Come to think of it I would also like to add the occlusion query based > selection. It's not working with depth but it can solve selection > issues for some users, even in its current state. Is it OK to add this > in for this release? > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers