Hi Fabio, I think that best way is to debug code, starting from some interesting places.
as for how there was a thread http://www.mail-archive.com/bf-committers@blender.org/msg09111.html Blender code is huge, so did not expect to catch fast. Still with time, the overall structure becomes clear ( at least those at SoC do a nice job in few months ) also check http://blenderartists.org/forum/forumdisplay.php?50-Beginning-Blender-Code-and-Development ( especially sticky post ), there are no direct answers there, but many related and helpful tips Regards Sergey _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers