Just for the record:

The node converts colors from a user-selected input color space to an
output color space when possible. Expert users could alter the OCIO
configuration files (using a text editor).

The node is not designed for production usage, only for testing purposes.
If the node would be added I want to have a proper design (user and
technical perspective)

I would not recommend adding this just as a temporarily solution. 

Jeroen
 - At Mind - 

Original Message:
-----------------
From: Troy Sobotka troy.sobo...@gmail.com
Date: Tue, 17 Jan 2012 00:05:36 -0800
To: bf-committers@blender.org
Subject: [Bf-committers] Tile Branch OCIO node


Seeing as how we hit a stalemate with the potential of trying to get a
low level implementation of color management into Blender, I am hoping
that we can include Jeroen's massively useful OCIO node. It is already
written, worked wonderfully, and of tremendous value.

Perhaps we could consider this node temporary until we can tackle
colour management in earnest at a deeper level?

It would be extremely useful to many artists and greatly elevate
Blender's viability for some workflows.

With respect,
TJS
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