Hi, It's not o much code which interacts with X system directly -- mostly creating/deleting windows and catching keyboard/mouse events. It shouldn't be so difficult to adopt this stuff for wayland. Even more, we've got SDL support in GHOST library so we're kind of ready for wayland.
But, eeh.. I don't think positive about all that forces. Wayland is a way testing/ustable and even not sure if their protocol is finished already. The only distro which can force such switch is ubuntu. Distros like debian wouldn't switch in nearest future. So we'll have to support both X11/Wayland. Not sure if it's nicely implementable to support both things in the same binary. What's also annoying here is that X12 protocol started to be defined. All this fragmentation of X systems makes me depressed.. On Wed, Feb 1, 2012 at 11:28 AM, Reuben Martin <reube...@gmail.com> wrote: > > http://fosdem.org/2012/interview/kristian-hogsberg > > Has anybody even looked into porting Blender's toolkit to Wayland? Qt and > Gtk > toolkits are chomping at the bit to move to Wayland, so I imagine that the > Linux distros will begin a hard push to move everything to Wayland in the > not- > too-distant fiuture. > > -Reuben > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers