Greetings all. I've finished writing a patch that adds cubic b-spline with prefilter scaling to Sergey's most awesome Transform node.
I'd hope that everyone can appreciate the quality that it brings to the table for the artists around Blender. It's a significantly impressive algorithm that I'd hope can be considered for inclusion. This patch was made possible thanks to the brilliant mind that participated in the LibMv GSOC project, Matthias Fauconneau. His extreme patience and question answering permitted this buffoon to morph the code into Blender's compositor. Huge thanks to Sergey too for his patience. ;) WIKI PAGE INFORMATION: http://wiki.blender.org/index.php/User:Sobotka/Cubic_B-Spline_Scaling_Algorithm OFFICIAL TRACKER LINK: http://projects.blender.org/tracker/index.php?func=detail&aid=30411&group_id=9&atid=127 CODEREVIEW LINK: http://codereview.appspot.com/5711050/ Matthias Faconneau's proof of principle: https://gitorious.org/cubic-b-spline-interpolator Further reading: http://www.ipol.im/pub/algo/g_linear_methods_for_image_interpolation/ Thanks so much for your time, TJS _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers