On Sun, Mar 4, 2012 at 8:47 PM, Ton Roosendaal <t...@blender.org> wrote: > Hi Doug, > > It's a matter of efficiency. There's a good reason to have multiple > communication channels and try to be focused and on-topic too. > > The official description of this list is already for 9 years: > > "The main list for developers working on Blender projects and releases" > > We need a mailing list where active developers can discuss development plans > and projects, and a place where we can welcome new developers, help them out > to get into Blender or to get connected well. > > It's a list where we do this openly for everyone, there's 1000+ members here. > Everyone is very welcome to join the list and give feedback or suggest > improvements. But only to make sure we've got the options and opinions heard, > so we can tackle it. > > -Ton-
OK, to be clear; No new ideas here, no design discussions, only talking about coding and release details and dates. New ideas, suggested changes to the program and welcoming new members goes on the Funboard. -- Douglas E Knapp Creative Commons Film Group, Helping people make open source movies with open source software! http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php Massage in Gelsenkirchen-Buer: http://douglas.bespin.org/tcm/ztab1.htm Please link to me and trade links with me! Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers