Hi all,

Here's the summary of today's meeting.

1) Blender 2.63 progress

- Full report of Campbell's work last week (on BMesh):
http://wiki.blender.org/index.php/User:Ideasman42/WhatImWorkingOn#Week_81_.28March_5.29

- In short: he fixed tools like Edge rotate, Rip, Edge-split. Made export to 
OBJ and FBX working.

- Bmesh API update:
http://www.blender.org/documentation/blender_python_api_2_62_1/bmesh.html

- Mesh bevel still needs work. The singular bevel case works (1 new face on 
edges) but for a smooth bevel (higher subdivision, rounded bevel) we need good 
code still. *Help wanted!*

- Nicholas Bishop: added improvements for sculpt drawing:
http://nicholasbishop.net/wordpress/?p=54

- Lukas Toenne: Groups node patch is still pending review, custom nodes are 
half way there. Lukas is making himself familiar with the OpenCL & tiling code 
for more complex composite nodes.

- We're still on track for a release, in 3-4 weeks time.


2) Other projects

- Mike Erwin has been working on tablet code (the pen/tablet input device, not 
iPad :). It could be ready for this release, making things work a better in 
general and fixing ~14 bugs in the tracker.

- Brecht will be meeting with the Mango team tomorrow, going over 
production-readiness targets. Or in other words: "the shortest path to make 
something like last week's workshop possible in cycles".

- Review reminder: Bastien Montagne worked on new/better definition for "Hinge" 
bone:
http://wiki.blender.org/index.php/User:Mont29/Dev/Pose_Bone_RotScale_Parenting

3) GSoC

- The application has been done, this friday we know if we're in!

- Starting 26 march students can apply, so let's make sure the wiki page is 
correct:
http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2012/Ideas

That's it. Thanks!

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   t...@blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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