Yes, it's really simple. Thank you very much! :) On Wed, Mar 21, 2012 at 7:47 AM, Daniel Salazar - 3Developer.com < zan...@gmail.com> wrote:
> (N)umeric panel, Transform Tab > > Daniel Salazar > patazstudio.com > > > > On Tue, Mar 20, 2012 at 11:45 PM, Eugene Minov <minov....@gmail.com> > wrote: > > Hi, > > > > I have one question. > > I'm curious is there a standard way to set bevel weight per edges for > bevel > > modifier in the blender version 2.62? > > > > I know that there's a special script for this purpose for blender version > > 2.57 only (Edge Tools). > > I used to and very liked this feature when I used that script in the old > > version of blender and I thought > > maybe that possibility appears now, when bmesh branch was merged. > > > > If there's no such a possibility then can please someone explain to me > the > > reasons why and is there any plans for it. > > I tried to look in the google for it but found nothing so far. > > And I'm sorry if the answer is obvious and already exist in somewhere. > > > > Thanks! > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers