There's a workflow issue with UVs. Only the selected 3D faces are displayed
on the UV layout which can be fine sometimes and sometimes can be a problem

A way to solve this is to enable Syncronized selection between UVs and 3D
Faces. However you don't always wan't to sinc faces since it comes with a
few problems, one of them is that island selection won't work in sync mode.

I propose to add a separate "Hide UVs from unselected faces" option to the
UV editor

cheers

Daniel Salazar
patazstudio.com
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