Hi Brecht,
I get an error about missing device_task.h (included in device.h)

Best regards,
Thomas

Am 28.06.2012 12:34, schrieb Brecht Van Lommel:
> Revision: 48368
>            
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48368
> Author:   blendix
> Date:     2012-06-28 10:34:38 +0000 (Thu, 28 Jun 2012)
> Log Message:
> -----------
> Cycles: regular rendering now works tiled, and supports save buffers to
> save memory during render and cache render results.
>
>
> Implementation notes:
>
> In the render engine API it's now possible to get the render result for
> one render layer only, and retrieve the expected tile size in case save
> buffers is used. This is needed because EXR expects tiles with particular
> size and coordinates.
>
> The EXR temporary files are now also separated per layer, since Cycles
> can't give the full render result for all render layers, and EXR doesn't
> support writing parts of tiles.
>
> In Cycles internally the handling of render buffers and multi GPU
> rendering in particular changed quite a bit, and could use a bit more
> refactoring to make things more consistent and simple.

-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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