Hi Brecht, I get an error about missing device_task.h (included in device.h)
Best regards, Thomas Am 28.06.2012 12:34, schrieb Brecht Van Lommel: > Revision: 48368 > > http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=48368 > Author: blendix > Date: 2012-06-28 10:34:38 +0000 (Thu, 28 Jun 2012) > Log Message: > ----------- > Cycles: regular rendering now works tiled, and supports save buffers to > save memory during render and cache render results. > > > Implementation notes: > > In the render engine API it's now possible to get the render result for > one render layer only, and retrieve the expected tile size in case save > buffers is used. This is needed because EXR expects tiles with particular > size and coordinates. > > The EXR temporary files are now also separated per layer, since Cycles > can't give the full render result for all render layers, and EXR doesn't > support writing parts of tiles. > > In Cycles internally the handling of render buffers and multi GPU > rendering in particular changed quite a bit, and could use a bit more > refactoring to make things more consistent and simple. -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers