hi spent some time on testing the resulting blender after the changes, render crashes are more! i thought this change was to remove the openmp crashes on render, it seems the libstdc++-6.dll is the problem.
Problem signature: Problem Event Name: APPCRASH Application Name: blender.exe Application Version: 2.6.3.0 Application Timestamp: 4ff74906 Fault Module Name: libstdc++-6.dll Fault Module Version: 0.0.0.0 Fault Module Timestamp: 4fddc0ec Exception Code: 40000015 Exception Offset: 000000000001da42 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 11265 Additional Information 1: 481e Additional Information 2: 481ecd8d69d1608862ade27ba99d07e9 Additional Information 3: 6a24 Additional Information 4: 6a246b63ddc6975621d0b1fb428e89b2 Regards Yousef Harfoush ba...@msn.com > Date: Fri, 6 Jul 2012 16:36:56 +0300 > From: kal...@gmail.com > To: bf-committers@blender.org > Subject: Re: [Bf-committers] mingw64 & scons svn48664 error > > Gaah, it was a silly mistake on my part, should be fixed now. Looks like > not testing before commiting has fired back with a vengeance :/ > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers