Hi, If I am not mistaken, usually this was controlled by the "Double sided" option of the mesh, instead of being a 3D viewport option. That being said it does not work at all in 2.63.
Xavier 2012/8/14 Fredrik hansson <fredrikhansson_12...@yahoo.com> > hi just made a simple little patch for something that have been bugging me > for a while now. > > what this does is basically remove the automatic backface culling that > comes from turning on textures solid and moves it to the backface > culling button making it more uniform with the other view modes. > not really much else to say about it. > > > > http://projects.blender.org/tracker/index.php?func=detail&aid=32325&group_id=9&atid=127 > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers