Hi Brecht,
I am again working on the OSL backend.

I think I fixed most of the issues, related to the OSL API changes from 
0.6.0, but another issue popped up :(

In SVN 40163 in the cycles branch, you removed the "osl_closure" struct 
from kernel_types.h.
You did some changes to osl_shader.cpp to reflect that, but there are 
still a bunch of "osl_closure" references. What should I do with that?

Regards,
Thomas

-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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