Hi Brecht, I am again working on the OSL backend. I think I fixed most of the issues, related to the OSL API changes from 0.6.0, but another issue popped up :(
In SVN 40163 in the cycles branch, you removed the "osl_closure" struct from kernel_types.h. You did some changes to osl_shader.cpp to reflect that, but there are still a bunch of "osl_closure" references. What should I do with that? Regards, Thomas -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers