Hi all, Here's the notes from today's meeting in irc.freenode.net #blendercoders.
1) Blender 2.64 release (and now for real!) - Sculpt mode now uses default grey color for diffuse display, not the RGB diffuse from a material. This is a temporarily fallback because of the new sculpt mask feature. In next release it should be working fine again. - Color management might cause some unexpected issues for users who disabled colormanagent (which is now default on always). - Some small commits are still pending. Campbell Barton works on better initialize of mask layer. - Planning: do the call for AHOY on wednesday, but wait with final decision on more tests have happened. - Everyone (especially developers) please test, test & test! Check and/or update the test .blend files related to your work in svn. - Brecht van Lommel is finishing up the release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64 - Thomas Dinges noted old "Blender Internal" bugs related to unsupported features (Volumtrix, Indirect Light). These are going to the todo as "known issues" now. 2) Other projects - No real topics discussed, all focus is on the release! Laters, -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation t...@blender.org www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers