Hello everyone, I've tried to work on some bugs on Windows today and i couldn't do that.
First issue was missed debug library for i18n (seems it's substituding by #pragma in boost includes as a recommended). I was able to compile blender on windows without i18n but it crashed on startup -- something with OIIO and STL (memcpy to bad memory). This wasn't happening approximatelly a week ago and current situation is really annoying -- we can not fix windows-related bugs even. I've already spent lots ot time getting linux platform working and investigating current windows crap and would rather leave windows platform to other developers. Suggestion would be: - Get debug builds working ASAP -- we really need this for bug tracker and other kind of general development. - Fix OSL issues to the end of week on all platforms. If OSL is not stable on all platforms to the end of week i would seriously consider doing 2.65 release without OSL and leave it for 2.66. -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers