I've just contacted the maintainer of eltopo to make sure he is still taking the time to accept any improvements and it seems that he is.
A couple of the show stoppers seemed to be Blender specific. One was a misspelled library name and the other was a linker error caused by overriding new and delete. On Sun, Nov 25, 2012 at 5:06 PM, Brecht Van Lommel <brechtvanlom...@pandora.be> wrote: > Hi > > I think Daniel Genrich is the person to talk to about eltopo. We are > not actually using it in release builds, it's experimental. If they're > important fixes they can probably be applied on our version directly > and sent to the library maintainer as well? > > Brecht. > > On Sun, Nov 25, 2012 at 10:43 AM, Jason Wilkins > <jason.a.wilk...@gmail.com> wrote: >> I had some fixes for eltopo that I put on the patch manager. That >> patch is stuff that are show stoppers that prevent it from compiling >> or could introduce weird bugs into Blender if left unchecked, so I >> assume they should be applied. >> >> However, there is a lot I'd like to do to clean up eltopo >> stylistically. For that would it be best if I work with Tyson Brochu >> and have that eventually find its way back down into Blender? >> >> Also, who is the primary person on Blender who integrated eltopo? >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers