Hi, VC++ 2008 complains about fmodifier_ui.c saying there is a newline in constant at the line changed in this revision. The error disappears if the file is re-saved with BOM at the beginning. A fix would be appreciated.
Just for curiosity, what is the general rule about the use of UTF-8 and BOM in the Blender code base? Thanks, -- KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp> -----Original Message----- From: Bastien Montagne Sent: Friday, December 21, 2012 7:20 PM To: bf-blender-...@blender.org Subject: [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53253] trunk/blender/source/blender/ editors/animation/fmodifier_ui.c: back to utf-8 encoding! Revision: 53253 http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53253 Author: mont29 Date: 2012-12-21 19:20:24 +0000 (Fri, 21 Dec 2012) Log Message: ----------- back to utf-8 encoding! Modified Paths: -------------- trunk/blender/source/blender/editors/animation/fmodifier_ui.c Modified: trunk/blender/source/blender/editors/animation/fmodifier_ui.c =================================================================== --- trunk/blender/source/blender/editors/animation/fmodifier_ui.c 2012-12-21 19:05:52 UTC (rev 53252) +++ trunk/blender/source/blender/editors/animation/fmodifier_ui.c 2012-12-21 19:20:24 UTC (rev 53253) @@ -233,7 +233,7 @@ /* closing bracket and multiplication sign */ if ( (i != (data->poly_order - 1)) || ((i == 0) && data->poly_order == 2) ) { - uiDefBut(block, LABEL, 1, ") \xD7", 0, 0, 40, 20, NULL, 0.0, 0.0, 0, 0, ""); + uiDefBut(block, LABEL, 1, ") ×", 0, 0, 40, 20, NULL, 0.0, 0.0, 0, 0, ""); /* set up new row for the next pair of coefficients */ row = uiLayoutRow(layout, TRUE); _______________________________________________ Bf-blender-cvs mailing list bf-blender-...@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers