I wonder if that is the same error I get with CYCLES_OSL enabled
builds. I'm rolling my checkout back to that rev and seeing if a build
from it stops my crash issue too (my builds are run on a fairly new
AMD laptop, so it would discount old hardware if it is the same
problem).

-Chad

On Fri, Jan 25, 2013 at 10:39 AM, Thomas Dinges <blen...@dingto.org> wrote:
> Hi,
> we have two reports in tracker with fatal crash on startup, which make
> me wonder what happened.
>
> http://projects.blender.org/tracker/index.php?func=detail&aid=33996&group_id=9&atid=498
> http://projects.blender.org/tracker/index.php?func=detail&aid=33993&group_id=9&atid=498
>
> Both use old hardware (Pentium 3 / old Intel chipsets) but both claim
> that it worked for them in SVN 53922 / 53924.
>
> Normally I would just reject those (Non-SSE2 CPU / old Intel GPU) but
> the similar time frame and revision which still works, indicates a
> possible issue in our code base.
>
> Regards,
> Thomas
>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
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