Ah, the render layer list appears if I removed "bl_options = {'HIDE_HEADER'}" in CyclesRender_PT_layers.
Otherwise, draw() in CyclesRender_PT_layers seems not to be called. IRIE Shinsuke 13/01/28, IRIE Shinsuke wrote: > Strange... > > Of course I did "make install" and confirmed that ui.py has been > updated. (The issue (2) indeed has been fixed.) > > And I got no error in console. > > IRIE Shinsuke > > 13/01/27, Bastien Montagne wrote: >> That’s rather odd… For me it works OK, see http://www.pasteall.org/pic/44360 >> … >> >> I suppose you did make install ? ;) >> >> Also, could you have a look to your blender's console, there shoud be some >> error message here! :) >> >> On 27/01/2013 15:34, IRIE Shinsuke wrote: >>> Thanks, but unfortunately the issue (1) still isn't fixed... >>> Could you look into it again? >>> >>> IRIE Shinsuke >>> >>> 13/01/27, Bastien Montagne wrote: >>>> Hi Irie, and thanks for the report! Should be fixed in r54119. :) >>>> >>>> Best regards, >>>> Bastien >>>> >>>> On 27/01/2013 13:35, IRIE Shinsuke wrote: >>>>> Tamito, in Freestyle build, render layer panel is not correctly shown >>>>> when using Cycles: >>>>> >>>>> (1) Render layer list doesn't appear, so we cannot create a scene that >>>>> uses multiple render layers. >>>>> >>>>> (2) Label "Layer" is used twice for panel headers. That's confusing. >>>>> >>>>> >>>>> r54113 >>>>> Ubuntu 12.10 >>>>> >>> _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers