On Fri, 01 Feb 2013 04:00:01 -0700, <[email protected]> wrote:
On Thu, 31 Jan 2013 16:36:22 -0800, Chad Fraleigh <[email protected]> wrote: > On Thu, Jan 31, 2013 at 8:25 AM, Jed Frechette <[email protected]> > wrote: >> FWIW, I see 3D content creation as a fundamentally high-end endeavor. >> Being able to start learning Blender on low-end systems is great. >> However, >> I want Blender to be taken seriously as a professional tool, not just >> something you play with until you are able to afford "real" hardware and >> software. > > That sounds like a rather narrow view. Wouldn't this be like telling > musicians that they _can't_ make a career unless they sign up with > some major recording label that has "real" resources (that then takes > 90% of the artists' money). I think you are misinterpreting me. I was simply trying to point out that one of the costs of making 3D art is CPU/GPU cycles. There are reasons that today we can run programs like Blender on our desktops when only a couple decades ago the only places you would find comparable tech was in research labs and studios. Those reasons have a lot to do with how much more powerful our desktops are today. All art is limited and shaped by the tools available to the artist. Someone with a Yamaha keyboard will make different music than someone with a Steinway grand piano. Neither one is inherently more beautiful but they are different. Blender shouldn't target the lowest common denominator any more than it should limit itself to users with 16-core Xeons, Quadro cards, and 1 TB of RAM. Regardless, my more important point was in the second paragraph. I would prefer Blender's limited resources be used to move the project forward while releasing tested versions on a reasonable subset of hardware and software configurations. Five year old hardware certainly meets my definition of reasonable. Blender.org does not provide a build for SPARC Linux but people who care about that architecture, e.g. the Debian project, do. If people care enough about keeping the latest Blender running on Windows XP or 98 or 3.1 there is nothing stopping them from working on it. Regards, -- Jed Frechette _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
