On Wed, Feb 20, 2013 at 8:36 AM, Jeroen Hoolmans <[email protected]> wrote:
> Hey guys,
>
> I noticed a recent fix ( 
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54675
>  ) causing the surrounding vertices to partially getting projected on the 
> surface. This might look good when projecting a plane onto a surface but is 
> very annoying during retopology sessions in my opinion. The old behaviour was 
> more useful in my opinion (without the entire mesh to be projected, I'm glad 
> that got fixed).
>
> --
> Jeroen Hoolmans

Hi Jeroen,
Good point, you rarely want partially projected verts, committed
r54679, now it projects all verts within the PET radius.
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