Maybe add a page in the release notes: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.67
On Tue, Mar 19, 2013 at 10:50 AM, Lukas Tönne <lukas.toe...@gmail.com> wrote: > Made a temporary wiki page to collect API changes. Is there a > preferred place to put this other than my personal pages? > > http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes/API_changes > > On Mon, Mar 18, 2013 at 5:35 PM, Lukas Tönne <lukas.toe...@gmail.com> wrote: >> It's finally happening, "PyNodes" branch (aka "custom nodes") ready >> for merge into trunk. >> >> PyNodes opens up the node system in Blender to scripters and adds a >> number of UI-level improvements. >> >> === Dynamic node type registration === >> Node types can now be added at runtime, using the RNA registration >> mechanism from python. This enables addons such as render engines to >> create a complete user interface with nodes. >> >> Examples of how such nodes can be defined can be found in my personal >> wiki docs atm [1] and as a script template in >> release/scripts/templates_py/custom_nodes.py [2]. >> >> === Node group improvements === >> Each node editor now has a tree history of edited node groups, which >> allows opening and editing nested node groups. The node editor also >> supports pinning now, so that different spaces can be used to edit >> different node groups simultaneously. For more ramblings and rationale >> see (really old) blog post on code.blender.org [3]. >> >> The interface of node groups has been overhauled. Sockets of a node >> group are no longer displayed in columns on either side, but instead >> special input/output nodes are used to mirror group sockets inside a >> node tree. This solves the problem of long node lines in groups and >> allows more adaptable node layout. Internal sockets can be exposed >> from a group by either connecting to the extension sockets in >> input/output nodes (shown as empty circle) or by adding sockets from >> the node property bar in the "Interface" panel. Further details such >> as the socket name can also be changed there. >> >> >> For the next release (2.67) i will update the official wiki pages as >> well. The wiki node docs are totally outdated anyway (still on 2.49 >> level in many parts). I'd like to make a general section about common >> node editor tools. Docs about the python API and registration should >> probably go to the bpy reference docs as examples [4] >> >> Please report any possible bugs you encounter to the bug tracker [5]. >> >> Regards, >> Lukas Tönne >> >> >> [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes >> [2] >> http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender >> [3] >> http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/ >> [4] >> http://www.blender.org/documentation/blender_python_api_2_66a_release/bpy.types.NodeTree.html >> [5] http://projects.blender.org/tracker/?atid=498&group_id=9&func=browse > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers