Hey there! I just got in contact with coding Blender, especially the internal game engine. (Here is my personal branch https://bitbucket.org/Urfoex/blender/ and a little write-up: http://urfoex.blogspot.com/2013/03/bge-qt5-coding-blender-game-engine.html )
I like to code using the new features of C++11. But currently Blender isn't using C++11 anywhere. (I think it is kind of funny because it uses Python 3.3 that came out 29.09.2012 but doesn't use C++11 which showed up already a year earlier on 12.08.2011.) So the question is: Can I contribute code written using C++11 features? Or am I forced to do the C & C++ mix I found (and fear)? Best regards, Manuel Bellersen _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers