Something like L key while hovering over a mesh? Dan
On Sat, Apr 6, 2013 at 2:49 PM, Hadrien Brissaud <hadris...@gmail.com>wrote: > Hello, > > I would like to suggest adding a selection mode to the existing vertex, > edge and face : "element". This would allow for selecting independant, > unconnected groups of faces - "mesh islands", if you wish. This option > exists in 3dsmax and I have long missed it, first in Maya, then in Blender. > I always find myself selecting a face and then growing selection > (ctrl+plus) a number of times to dodge this situation. > > If this addition proved difficult to implement or for another reason was > out of the question, I suggest adding "element" or "mesh island" to the > Shift-G (select similar) menu. > > Thank you, > > Hadrien > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers