Hi again,

The identified issue has been addressed in the trunk revision 56083 and now the
polygonized lines around the two letters are much stable (not coherent, though).

Best regards,

-- 
KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp>


-----Original Message----- 
From: Tamito KAJIYAMA 
Sent: Monday, April 15, 2013 10:44 PM 
To: bf-blender developers 
Subject: Re: [Bf-committers] Freestyle Demo File 

Hi Ronan,

Thanks for the demo file contribution!  I like the idea and animation
renders are fun to watch :)

The letters T and the last E tend to have extra long straight lines likely
due to the Polygonization geometry modifier.  I am going to look into
the issue and see if some stability improvement can be done.  For now
let us keep the .blend file as it is.

Thank you,

-- 
KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp>


-----Original Message----- 
From: Ronan Ducluzeau 
Sent: Monday, April 15, 2013 8:53 PM 
To: bf-committers@blender.org 
Subject: [Bf-committers] Freestyle Demo File 

Hi,
I made a demo file with 8 different simple Line Sets.
http://www.pasteall.org/pic/show.php?id=49363

It is not a terrific render but I think it can give an idea of abilities of
Freestyle.

The .blend file is made of 3 renderlayers and should give an idea of
usability of Freestyle.
http://www.pasteall.org/blend/20773

The letters are rigid bodies falling on the ground and moved by hidden
force fields.
So, it is ready to render as still or animation.

Ronan Ducluzeau
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