Hi again, The identified issue has been addressed in the trunk revision 56083 and now the polygonized lines around the two letters are much stable (not coherent, though).
Best regards, -- KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp> -----Original Message----- From: Tamito KAJIYAMA Sent: Monday, April 15, 2013 10:44 PM To: bf-blender developers Subject: Re: [Bf-committers] Freestyle Demo File Hi Ronan, Thanks for the demo file contribution! I like the idea and animation renders are fun to watch :) The letters T and the last E tend to have extra long straight lines likely due to the Polygonization geometry modifier. I am going to look into the issue and see if some stability improvement can be done. For now let us keep the .blend file as it is. Thank you, -- KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp> -----Original Message----- From: Ronan Ducluzeau Sent: Monday, April 15, 2013 8:53 PM To: bf-committers@blender.org Subject: [Bf-committers] Freestyle Demo File Hi, I made a demo file with 8 different simple Line Sets. http://www.pasteall.org/pic/show.php?id=49363 It is not a terrific render but I think it can give an idea of abilities of Freestyle. The .blend file is made of 3 renderlayers and should give an idea of usability of Freestyle. http://www.pasteall.org/blend/20773 The letters are rigid bodies falling on the ground and moved by hidden force fields. So, it is ready to render as still or animation. Ronan Ducluzeau _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers