Hi, I don't see an error? The code block is correct. if (isconnected(Alpha)) { Color = color_unpremultiply(Color, Alpha);
if (!is_float) Color = min(Color, 1.0); } Am 17.04.2013 23:46, schrieb Steve Turnbull: > Hello, > > I've found a build error caused by an unmatched "}" in > node_environment_texture.osl . The error seems to have been introduced in > revision 56112, on line #75. The matching "{" had been commented out > right above it. If I comment out the line #75 "}", it builds fine. > Just thought I'd mention it to this board. > .............................................. > Steve Turnbull > blen...@airheaded.com > > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers