Hi,
I don't see an error? The code block is correct.

     if (isconnected(Alpha)) {
         Color = color_unpremultiply(Color, Alpha);

         if (!is_float)
             Color = min(Color, 1.0);
     }

Am 17.04.2013 23:46, schrieb Steve Turnbull:
> Hello,
>
> ‬I've found a build error caused by an unmatched‭ "}" ‬in 
> node_environment_texture.osl‭ . ‬The error seems to have been introduced in 
> revision 56112‭, ‬on line‭ #‬75‭. ‬The matching‭ "{" ‬had been commented out 
> right above it‭. ‬If I comment out the line‭ #‬75‭ "}", ‬it builds fine‭. 
> ‬Just thought I'd mention it to this board‭.‬
> ..............................................
> Steve Turnbull
> blen...@airheaded.com
>
>
>
>
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> Bf-committers@blender.org
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-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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