On Thu, Apr 25, 2013 at 11:30 PM, imagene...@gmail.com <imagene...@gmail.com> wrote: > Hello, I have noticed that selecting that the image be repeated in the view > utilizes a lot of CPU when zoomed out from the texture. This doesn't appear > to make a lot of sense. Perhaps this is incorrectly implemented/can be > improved?
Image drawing uses a different method to drawing wrapped textures in the view-port, repeated drawing when zoomed out isn't efficient, but its very handy for editing tiled UV's. So its working as intended, but could definitely be improved. _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers