Hey Brecht, I'm getting a harmless warning now that I'm not sure was there before[1], but other than that it works like a charm, thanks!
-Patrick [1] Messages without a matching method signature will be assumed to return 'id' and accept '...' as arguments. > From: brechtvanlom...@pandora.be > Date: Wed, 8 May 2013 21:38:09 +0200 > To: bf-committers@blender.org > Subject: Re: [Bf-committers] OSX 10.6 building error since May 6th > GHOST_WindowCocoa.mm commit > > I've committed a possible fix now. I can't test it myself because my > Xcode version doesn't have the 10.6 SDK. > > Brecht. > > On Wed, May 8, 2013 at 8:47 PM, Brecht Van Lommel > <brechtvanlom...@pandora.be> wrote: > > The way I understand it MAC_OS_X_VERSION_MIN_REQUIRED gives the > > minimum OS X version that Blender can run on (which can be lower than > > the OS X SDK version). We are building official releases with a 10.6 > > minimum version, so changing it to 1070 would cause this code to not > > get compiled. > > > > Defining NSWindowCollectionBehaviorFullScreenPrimary and > > NSFullScreenWindowMask if they are not there will probably fix the > > issue, similar to what we do for NSEventPhase, will test that. > > > > Brecht. > > > > On Wed, May 8, 2013 at 7:53 PM, patrick boelens <p_boel...@msn.com> wrote: > >> Hi Brecht, > >> > >> Sorry, but I'm not sure what you mean by "this code would be excluded > >> then"? > >> > >> I get two accounts of 'NSWindowCollectionBehaviorFullScreenPrimary' not > >> being declared, and three mentions of an undeclared > >> 'NSFullScreenWindowMask', both of which weren't added until 10.7. Maybe > >> I'm just missing something obvious again though, wouldn't be the first > >> time. =P > >> > >>> From: brechtvanlom...@pandora.be > >>> Date: Wed, 8 May 2013 19:03:09 +0200 > >>> To: bf-committers@blender.org > >>> Subject: Re: [Bf-committers] OSX 10.6 building error since May 6th > >>> GHOST_WindowCocoa.mm commit > >>> > >>> I'm not sure this is correct, for our official builds we require a > >>> 10.6 minimum version, so I think this code would be excluded then? > >>> Also the first line you changed was already there before this bugfix, > >>> and the function toggleFullscreen function is also used in > >>> GHOST_SystemCocoa.mm. > >>> > >>> What is the exact compile error, is it just NSFullScreenWindowMask > >>> that is undefined? > >>> > >>> Thanks, > >>> Brecht. > >>> > >>> On Wed, May 8, 2013 at 6:19 PM, patrick boelens <p_boel...@msn.com> wrote: > >>> > Hey everyone, > >>> > > >>> > First off, hats off the the team and congrats on getting Blender 2.67 > >>> > out into the wild! > >>> > > >>> > I just updated my source directory and found I couldn't build anymore > >>> > on OSX 10.6. This stems from the May 6th commit by Brecht in > >>> > GHOST_WindowCocoa.mm; it seems 1060 was used as the > >>> > MAC_OSX_VERSION_MIN_REQUIRED where 1070 was meant (the comments even > >>> > mention Lion; 10.6 is Snow Leopard. ;)) It's an easy enough fix, but I > >>> > uploaded my .diff regardless[1]. > >>> > > >>> > Cheers! > >>> > -Patrick > >>> > > >>> > [1] http://www.pasteall.org/42060/diff > >>> > > >>> > _______________________________________________ > >>> > Bf-committers mailing list > >>> > Bf-committers@blender.org > >>> > http://lists.blender.org/mailman/listinfo/bf-committers > >>> _______________________________________________ > >>> Bf-committers mailing list > >>> Bf-committers@blender.org > >>> http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> _______________________________________________ > >> Bf-committers mailing list > >> Bf-committers@blender.org > >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers