Don't we have plenty of time to work out issues before we build an
official release with vs2012? If we use it for 2.68 that's still about
2 months away.

Anyway, the solution is to solve these crashes, either by figuring out
why it crashes and trying to fix that, or using newer libraries. I
don't know what the cause of the crash is, or why 3D sound doesn't
work with OpenAL-soft. But this can be investigated, both OpenAL-soft
and Jack are open source, just needs a developer to spend some time on
this.

Brecht.

On Tue, May 14, 2013 at 10:09 PM, Jürgen Herrmann <shadow...@me.com> wrote:
> I found new job stoppers on VS2012 ... Again!
> First if all OpenAL is old (2009) and makes blender Crash on windows 8 64bit 
> system, when blender is compiled with VC11.
> Possible solution: switch to OpenAL-soft and. That could actually break 3D 
> sound.
>
> Second: Jack, same problem here'
> Possible solution: Try to recompile libjack with newer MinGW and patches to 
> the lib...
> and hope that it works.
>
> Another solution for both problems would be to stay with VC2008 or we don't 
> support Win8 64 (bad choices IMHO)
>
> We could also disable these libs and ship blender without them, I think this 
> will bring us the wrath of many users...
>
> I need help with this decisions.
>
> /Jürgen
>
>
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