While writing an answer to another thread I had an insane idea:

Maybe if we had a possibility to compile the cycles CPU kernel lib with mingw 
and link it into a version of blender built with MSVC we would get a blender 
build with insane speed improvements on windows while getting a good OpenMP 
performance on the rest of blender.

What do you guys think? Linking to mingw libs in MSVC 2012 is possible and 
harmless as long as we don't use win api calls inside the lib.
This should work great for cycles' CPU kernel lib.
The only question is how can we do this without having to manually replace the 
lib file?

/Jürgen
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