Hi, all.

I do not remember the outbreak time of the trouble exactly, but I have a 
problem.
A game crashes by all means when I begin a game after having carried out build.
As for the cause that a game crashes, a resource of GPU seems to be short.
When I reboot windows and begin a game, it acts normally.
Is the factor to cause such a phenomenon in build of Blender it?

The building commitment charge is around 1GB.

If there is any advice, please tell me.


Environment:
Windows XP/SP3 32bits
SCONS+msvc9
Memory: 3GB
GPU:NVidia 9500GT(512MB)

Perfectioncat
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