Hi, all. I do not remember the outbreak time of the trouble exactly, but I have a problem. A game crashes by all means when I begin a game after having carried out build. As for the cause that a game crashes, a resource of GPU seems to be short. When I reboot windows and begin a game, it acts normally. Is the factor to cause such a phenomenon in build of Blender it?
The building commitment charge is around 1GB. If there is any advice, please tell me. Environment: Windows XP/SP3 32bits SCONS+msvc9 Memory: 3GB GPU:NVidia 9500GT(512MB) Perfectioncat _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers