Am 09.06.2013 um 18:33 schrieb Jonathan Williamson <[email protected]>:
> Like Ton said, I don't think there's anyway you can hide the 3D cursor > without first putting in alternate functionality for all things that use > it, including adding objects, mesh spin tool, grease pencil cursor depth. > I think of hiding the cursor as in "it is there and active, but not shown" Disabling the cursor would be hard, but telling OpenGL not to draw it might be a bit easier. > Then also what do you with users that have "Zoom to cursor" set as a > default? This would work with my proposal, but it could be very confusing. In this case I would suggest to unhide the cursor if a user switches to "zoom to cursor" or if he is in this mode and zooms. > > I'm not opposed to having the ability to hide it, but I don't think it's > nearly so simple as just "hiding" it > > On Sunday, June 9, 2013, Gavin Howard wrote: > >> All, >> I say +1 to Jürgen's suggestion. I think hiding the cursor would be >> incredibly useful in many cases. Having a button in the 3D View header, as >> well as a hotkey would be awesome. Also, using a LMB click to unhide it (or >> the hotkey) would be intuitive. Of course, this is coming from a user who >> is less a user than a developer. Take it for what it's worth. >> God Bless, >> Gavin Howard >> On Jun 9, 2013 9:48 AM, "Jürgen Herrmann" <[email protected]> wrote: >> >>> It would be nice to have a hotkey to hide the 3d cursor. It might be a >>> good idea to unhide the cursor when the user switches to another edit >> mode. >>> >>> When hidden the cursor should stay in place so it is not accidentally >>> moved to another position. An alternative would be to unhide the cursor >>> when it is moved (for example by clicking LMB in object mode). >>> >>> No matter how it is done it should be completely intuitive for all users. >>> >>> /Jürgen >>> >>> Am 09.06.2013 um 17:29 schrieb Sean Olson <[email protected]>: >>> >>>> I am a big fan of the 3d cursor, but I frequently I do wish I could >> hide >>> it >>>> as it is just distracting at times when I don't need it. I would love >> to >>>> be able to turn it on/off manually just as I can with the >>>> transform/rotate/scale widgets. I do think this option should probably >>> be >>>> on the bottom bar along with those widgets though, and not in the much >>>> harder to access properties panel. >>>> >>>> Additionally, we need to be careful with turning off the cursor in >>> certain >>>> modes. Currently in paint mode the 3d cursor is used in the clone >> tool. >>>> So to always turn it off would be a mistake. A clone tool in sculpt >> has >>>> not been built, but it would be cool to have that functionality as >> well, >>>> which of course would use the 3d cursor. >>>> >>>> -Sean >>>> >>>> >>>> On Sun, Jun 9, 2013 at 8:54 AM, Dima Glibitsky <[email protected]> >>> wrote: >>>> >>>>> I've made a poll >> http://blenderartists.org/forum/showthread.php?295865-Hiding-3D-cursor-use-cases-%28poll%29 >>>>> Most probably auto-hiding in some modes won't draw any objections, >>>>> though I'm curious what the results of the poll turn out to be. >>>>> I'll try to make a patch that hides 3D cursor based in Paint/Sculpt >>>>> modes in the meantime :-) >>>>> >>>>> On Sun, Jun 9, 2013 at 3:44 PM, Ton Roosendaal <[email protected]> >> wrote: >>>>>> Hi, >>>>>> >>>>>> A lot of editing still depends on a 3d cursor to exist, hiding it >>>>> completely is not good feature, unless it bypasses every call that >> uses >>> the >>>>> 3d cursor. >>>>>> >>>>>> For us now, a useful hiding for 3d cursor is in special edit modes >> like >>>>> paint or sculpt (assuming it is not used). >>>>>> >>>>>> -Ton- >>>>>> >>>>>> -------------------------------------------------------- >>>>>> Ton Roosendaal - [email protected] - www.blender.org >>>>>> Chairman Blender Foundation - Producer Blender Institute >>>>>> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands >>>>>> >>>>>> >>>>>> >>>>>> On 9 Jun, 2013, at 14:18, Dima Glibitsky wrote: >>>>>> >>>>>>> Hi, thanks for the quick reply :) >>>>>>> Perhaps the main question is, then, if there are any cases when >> users >>>>>>> want to hide the cursor in the Object mode. I'll try to ask that on >>>>>>> the BlenderArtists. >>>>>>> I can imagine that some CAD-like addons might use the option to >>>>>>> disable the default cursor to display something more advanced >> instead >>>>>>> (e.g. local coordinate axes/planes). In this case, non-coders won't >>>>>>> have to know about the existence of this setting. >>>>>>> >>>>>>> On Sun, Jun 9, 2013 at 2:57 PM, Ton Roosendaal <[email protected]> >>> wrote: >>>>>>>> Hi, > > > > -- > Jonathan Williamson > http://cgcookie.com > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
