Someone should test if SDL stuff is still working. Maybe that variable needs re-adding but only just before SDL initialization, and to be removed after.
Also, as a workaround for previous versions you can do: import os del os.environ['SDL_VIDEODRIVER'] Or something like that. -- DiThi 2013/7/4 Sinan Hassani <sinan.hass...@gmail.com> > On 13-07-04 07:31 AM, Brecht Van Lommel wrote: > > I found some suspicious code in Blender that would set the environment > > variable SDL_VIDEODRIVER=dummy. I'm not sure if that's the cause of > > the problem, but I would expect such environment variables to > > influence child processes. That code is removed now in svn revision > > 57992 or newer, please test if it helps. > Hey this worked!!! Thanks Brecht! > > I tested using daily buildbot build: 57997 > > However, I'm currently using Blender 2.68 RC1, but I will switch to > 57997, and if I find any bugs, I will make a note that I'm using build > 57997 instead of 2.68 RC1. > > So I can confirm that as of build 57997, SDL 2.0 applications can be > launched from within Blender. > > Sinan > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers