Hi John. I'm not part of the BF team but I do make the SMD/DMX addon 
that everyone uses for Source games 
(http://code.google.com/p/blender-smd/). I'd be very interested in 
integrating it with Steam!

On 13/08/2013 9:25, Jan-Peter Ewert wrote:
> Hi everyone,
> I work for Valve (http://www.valvesoftware.com/company/). We would like to 
> make our digital distribution platform Steam 
> (www.steampowered.com<http://www.steampowered.com>) one of the places where 
> you can download Blender. The long-term goal would be to make it easier for 
> people to build their own mods for PC games with Blender and share these mods 
> with other gamers.
> So I was wondering if there are any Blender users on this list who are 
> interested in PC games and could see themselves working on an integration 
> between Blender and PC games that offer official modding support such as DOTA 
> 2.
>
> Long story:
> Valve is a company that is built on modding. The original Half-Life was built 
> on a modified version of the Quake engine. All our major games since then 
> started out as mods which we found cool, hired the people who built them and 
> released them as major game titles. This is true for Counter-Strike, the 
> original Team Fortress, Day of Defeat and DOTA 2 (Portal was not technically 
> a mod but a student project - but you see the pattern).
> Similarly, one of the most successful features of our Steam platform is the 
> Steam Workshop (http://steamcommunity.com/workshop/), which is an interface 
> for users to share, discover and install mods for their games. Essentially, 
> you can publish your mod there and other gamers can bring your mod into their 
> games with a single mouse click.
> This is something that we think would be a cool feature for Blender to tap 
> into.  Like modeling a sword in Blender, pushing a button and having it 
> available to all users of Skyrim. But we bet there are more creative ideas 
> out there than this one.
> What we are currently looking at is offering a completely vanilla version of 
> Blender as a free download on Steam that is completely the same as that 
> offered on other websites. We'd hope that this will get enough of our users 
> exposed to and interested in Blender so they will be inclined to work on 
> Blender plugins that would talk to Steam's backend services such as Workshop.
> If you think you might be interested in being part of that, we'd be happy to 
> hear from you!
> Best,
> Jan-Peter
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>

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