2 points speak against this: 1) Octane is commercial. There would be no benefit for the majority of Blender users (like >99% I bet) , because they don't have a commercial Octane license. The plugin is not just Python code, it's a lot of C++ code which would also make the binary bigger.
2) The Plugin is still in beta and the code (I got a copy from Otoy), still needs quite some cleanups imo. On a side note, we also don't bundle Luxrender, Yafaray... plugins (I don't know the reasons for that though). Am 28.08.2013 00:10, schrieb Sam Vila: > Hi, looks like Octane Render just published all the source code and the > necessary stuff for the Blender Foundation to be able to integrate this > directly into the trunk. Are you aware about that? If so... why not doing > it? This is a good chance to show that Blender is also able to deal with > commercial third parties in a much professional relationship. Otoy just did > his work, looks like now the ball is in the Blender Foundation side. > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges Blender Developer, Artist and Musician www.dingto.org _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers