Campbell, That bug thread goes on for ages and addresses some other issues as well, which is confusing. Here is a better (short) summary of the problem:
This bug happens only to Windows users who use a keyboard layout that uses "dead keys" to create accented characters in European languages. The keyboard layout in the bug was the "US (International)" keyboard layout which does this for tilde, quote, and double-quote characters. These layouts, for example, let you press the "tilde" key and then the "e" to get an accented "e". Press the dead key twice and you get the actual character, like double-quote. Press the dead key and then a character that cannot be accented, like "L" and you will get the dead key and the "L" In Blender, when using this type of keyboard layout, the dead keys are simply swallowed up. It is not just that you don't get accented characters, but that you have no way of making a quote or double-quote character. This can make programming in Python a bit difficult... The patch almost completely fixes the issue. It allows you to press the dead keys and get the accented character exactly as you expect. However you must *always* press the dead key to get that key. So you must press double-quote twice to get a double-quote. I'm pretty sure that this is as close as we get to perfect with the way we are dealing with keyboard input (raw key presses rather than characters). Harley On Wed, Sep 18, 2013 at 7:35 PM, Campbell Barton <ideasma...@gmail.com>wrote: > Going over the tracker and noticed theres an old ms-windows bug with > dead-keys on international keyboards. > > Harley Acheson submitted a fix which apparently works well, but for > some reason the patch remains uncommitted. > > *bug* https://projects.blender.org/tracker/index.php?func=detail&aid=33678 > *fix* https://projects.blender.org/tracker/index.php?func=detail&aid=33709 > > > While this is an awkward quirk of the API theres a lot of info online > about this problem and the solution. > > Heres the same issue reported and fixed for qt4 for example. > > QT4 Had the same bug, their report and fix. > *bug* https://bugreports.qt-project.org/browse/QTBUG-33409 > *fix* > https://qt.gitorious.org/qt/qt/commit/68331c5436506b6f9b4c2a49692a09020e4eef27 > > Would an ms-windows developer be able to check on this patch for 2.69 > release? > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers