Hi; 1.) Right now our preset labels are more or less limitted by what is allowed to use in the file system (for the preset name). BTW i tried to change a presetfilename so that the preset menu contains something like: "SL/OpenSim rigged" or "SL&OpenSim static", but all of that was impossible, so i ended up with "SL+OpenSim rigged" as a compromise.
2.) The Tooltip for a preset entry just doesn't tell anything but the obvious, namely: "Execute a Preset" This could be either removed completely or replaced by something more useful :) So what about adding 2 variables into the presetfile for "text" and "description" which would correspond to the Preset label and its tooltip ? And maybe blender can read the presetfiles once on startup (or when needed the first time), and remember text and description in a map. and when a preset changes the map gets updated ... something like this should be doable, no ? -gaia- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers