Hi devs, Here is a patch that attempts to fix how to "render" audio-only in Blender (see also bug #36819 http://goo.gl/TxVAFr ).
http://www.pasteall.org/46557/diff Current situation: we can output audio-only files either with the mixdown operator (Audio panel in Scene context), or by using an audio-only format in FFMPEG's Encoding options, and render (yes! _render_ ) the scene as usual, yet getting only an audio file... Needless to say what to think about that latest solution! Proposed fix: *Remove audio-only format from FFMPEG Encoding options. *Move mixdown button next to the Render/Animation ones (and rename it "Audio"). Rational behind the second change is that people often "forget" the Scene context, and do not find (easily) how to export audio! I know Blender is in no way an audio editor, but exporting audio can still be very useful in many situations, no need to hide it into an obscure, closed by default panel. ;) Anyway, thoughts from UI team and all are of course welcomed! :) Bastien _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers