Bastien, we couldn't use lib which was compiled a week before the release. Not enough time to fully check it. Also, release schedules are tending to delay, you know.
On Mon, Dec 16, 2013 at 7:29 PM, Bastien Montagne <montagn...@wanadoo.fr>wrote: > Hmmh… Blender 2.70 is supposed to be released early in March, so py3.4 > could make it… And it would be nice to get rid of that ugly Windows bug > (you know, unicode in win console) in 2.70. ;) > > > On 16/12/2013 12:45, Alex Fraser wrote: > > On 16 December 2013 22:31, Sergey Sharybin <sergey....@gmail.com> wrote: > >> Will update python on linux this week. > > Awesome :-) > > > >> Just wondering, does it make sense to wait for 3.4 or it's not gonna to > be > >> release until our 2.70? > > 3.4 is due out on the 23rd of February [1]. But since 3.3.0 apparently > > has a bug in the game engine [2], I was hoping we could upgrade > > earlier than that so I can release my game. > > > > Cheers, > > Alex > > > > [1] http://www.python.org/dev/peps/pep-0429/ > > [2] http://developer.blender.org/T36963 > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- With best regards, Sergey Sharybin _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers