> However you shouldn't be storing this pointer in CustomDataLayer*, you should 
> do something like this instead: (...)

Ah, now I I understand the CustomData_get_* functions better. Way more
clear thanks a lot Brecht.

@Tom, many thanks, my system was crashing some times, but I haven't
stop to pinpoint the MEM_callocN issue ;), and thanks for the other
fix too.

Apparently the function is fully working now :) The only missing bit
is to get the number of verts of the MTFace to know when it's a quad
and when it is a triangle.

Kudos,
Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com
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