Patrick, this is one of the most wanted features I ever seen. Also It's amazing to see how well you did the UI for this modifier.
My suggestion is to include another noise options from F-Curve's Noise Modifier, like "phase", "scale" and "depth". I'm not sure if they are applicable to a mesh modifier, but I hope they are just the same options applied to space domain, not time. Also it would be interesting to provide a seed interpolation option. This could be done using the average between top and floor functions of the seed value. Lets say seed "1.6" is 40% seed "1" and 60% seed "2". So it would be possible to animate smoothly from a seed to another. Thank you for doing this! I hope I can test this patch... it will be my first attempt with patches _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers