Hi Yousef, There is a Windows_Vc12 and a a win64_vc12 libs directory in svn. Visual Studio 2012 and 2013 support is experimental, I think that is the reason it wasn't announced yet.
Best regards, Jürgen ----- Ursprüngliche Nachricht ----- Von: "Yousef Hurfoush" <ba...@msn.com> Gesendet: 13.03.2014 07:21 An: "blender foundation committers" <bf-committers@blender.org> Betreff: Re: [Bf-committers] Blender compiled but cannot run is there a VS 2013 libs in SVN, if so why wasn't it announced! thank you. Regards Yousef Harfoush ba...@msn.com > To: bf-committers@blender.org > From: shadow...@me.com > Date: Thu, 13 Mar 2014 07:03:48 +0100 > Subject: Re: [Bf-committers] Blender compiled but cannot run > > Hi 郭翔宇, > > Unfortunately we stopped working on VC2012 Support due to availability of > VC2013. So recent changes in The build system and library structure could > lead to this. > On the other hand VC2012 never supported debug builds. You could try to build > a release build, that should work. Or switch to VS2013 ;-) > > Sorry for the inconvenience. > > We should actually remove the VC11 libs from SVN. > > best regards > Jürgen > > > ----- Ursprüngliche Nachricht ----- > Von: "郭翔宇" <csgxy...@gmail.com> > Gesendet: 13.03.2014 03:29 > An: "bf-committers@blender.org" <bf-committers@blender.org> > Betreff: [Bf-committers] Blender compiled but cannot run > > Hi guys, > I'm new to Blender developing and recently I downloaded Blender's source > code and compiled it as instructions on Blender's wiki > ( > http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/msvc/CMake > ) > says. Yet during the compilation two projects are failed, one is a LINK > error which says it cannot find python33_d.lib, and the other is some > syntax error that said it cannot understand the symbol std::not1... > I solved the 1st problem by downloading another python33_d.lib from > https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64/python/lib/ > and I solved the 2nd problem by adding header <functional> at the beginning > of the file. > After these modifications the Blender can be successfully built. > However, when I tried to run the built binary, it told me that some dlls > were missing, > which are python33_d.dll, OpenAL32.dll, OpenColorIO.dll, pthreadVC2.dll. I > found them in downloaded files and copied them into the folder Blender > binary exists. At this time when I ran Blender, it told me: > Application cannot be launched(0xc0150002), please click OK to exit the > application. > Is there anybody know how to deal with this problem? I'd appreciate your > help in advance. > > By the way, these are my building environment: > Win8 x64, > Visual Studio 2012 x64 compiler > use CMake GUI > and the lib I downloaded to build Blender is from: > https://svn.blender.org/svnroot/bf-blender/trunk/lib/win64_vc11 > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers