I decided to drop 32bit for some reasons: - there are only few very old machines not supporting 64bit - those have all VRAM hard to the limit to inoperability - 32bit was never featurecomplete ( osl ) - don't wanna do all work double for a neglegtible userbase ( 3 ? ;-) )
32bit builds are still possible, but some libs we depend on start to give trouble in i386, so in the future i may drop compiling all libs fat anyway. Jens Am 04.07.2014 um 20:13 schrieb Fazekas László <mn...@freemail.hu>: > Isn't it a universal binary? Are you using xcode for compiling? > > > 2014-07-04 13:31 keltezéssel, Thomas Dinges írta: >> Hey, >> we don't have a Blender 2.71 release for Mac 32bit on our servers? Is >> that build missing or do we drop 32 bit there? >> >> If that's the case, the website should be updated, Mac maintainers >> please report back here. >> >> Thomas >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _____________________________________ Jens Verwiebe Allerskehre 44 - 22309 Hamburg Tel.: +49 40 68 78 50 mobil: +49 172 400 49 07 mailto: i...@jensverwiebe.de web: http://www.jensverwiebe.de _____________________________________ _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers