I forgot to add to that list, Game sprite and 2.5d sprite generation tools, for cycles and blender internal....
On Sun, Feb 22, 2015 at 4:51 PM, Campbell Barton <ideasma...@gmail.com> wrote: > Hi David, checked over this list (a while back and again just now for > recent suggestions), to see if any should be included in our wiki. > > But think practically none of them are very good for GSOC projects. > > Either they're very small/specific changes to behavior in > functionality, which we better do as a part of regular development. > > Others are just big projects which more experienced devs should work on. > > Though I can't speak for module owners in all areas, it's disputable > if we would even accept some of these suggestions. (don't fit well > with Blender's existing design). > > An experienced GSOC student need not be limited by our suggested > projects either, > though its worth asking first to see if your project would be rejected > based on functionality alone. > > On Mon, Feb 23, 2015 at 10:30 AM, David Fenner <d4vidfen...@gmail.com> > wrote: > > Hi. About GSOC, we users have made a thread with ideas and suggestions, > not > > as feature requests or random demands, but just to serve as a starting > > point or somewhere that devs and students can look for ideas . In general > > things were kept quite realistic and not too ambitious, there are some > > interesting points there. Please take a look: > > > > > http://blenderartists.org/forum/showthread.php?362702-GSOC-2015-user-ideas > > > > Thanks, > > David. > > > > > > 2015-02-22 12:58 GMT-03:00 Ton Roosendaal <t...@blender.org>: > > > >> Hi all, > >> > >> (Our DNS service had/has issues, websites work but might not resolve. > Just > >> retry then!) > >> > >> Here are the notes from today's meeting in irc.freenode.net > >> #blendercoders. > >> > >> 1) Upcoming 2.74 release > >> > >> - The current project list: > >> http://wiki.blender.org/index.php/Dev:Doc/Projects > >> > >> - We're still on planning and in BCon3 (wrapping up and fix only). A > test > >> build can be made next week. > >> > >> - The "Sticky keys" patch has been moved to 2.75. Julian Eisel (code) > and > >> Campbell Barton (review) agreed that changes in Blender's event system > are > >> a bit too risky now, better apply right after release. > >> > >> - Apparently a lot of coders like cats! So, time to challenge the > artists > >> out there to come up with Cat Splash for 2.74. Frequent > code-contributors > >> who have cats can help judging! (Contact me). > >> > >> 2) Other projects > >> > >> - Blender Foundation has sent in the application! March 2 Google > announces > >> which orgs participate this year. > >> http://www.google-melange.com/gsoc/homepage/google/gsoc2015 > >> > >> - All module owners are invited to add their ideas for GSoC students on > >> this list: > >> > http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2015/Ideas > >> > >> - Bastien Montagne has been having fun optimizing our GHash hashing > code: > >> https://developer.blender.org/T43766 > >> > >> > >> Thanks, > >> > >> -Ton- > >> > >> -------------------------------------------------------- > >> Ton Roosendaal - t...@blender.org - www.blender.org > >> Chairman Blender Foundation - Producer Blender Institute > >> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands > >> > >> > >> > >> _______________________________________________ > >> Bf-committers mailing list > >> Bf-committers@blender.org > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > _______________________________________________ > > Bf-committers mailing list > > Bf-committers@blender.org > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers