Hi, Completely agree with that. And because of the same reason. When you are dealing with color conversion, LUTs or you need to export it in a very specific format (strict "compatible" shit-DNxHD ) you really want that or else have to make it in the long way (render to dpx and then encoding).
Regards Vicente On 11 March 2015 at 13:07, Piotr Arlukowicz <pio...@polskikursblendera.pl> wrote: > Hello, > > is there any possibility or future plans to allow Blender to encode movies > with all ffmpeg options? Things we have already in Output panel for movie > production are very limited and troublesome for ppl who are trying to work > with color spaces conversions. > Recently I received a question about coding movies right in YUV420p > colorspace. Using a typical workflow with rendering from this colorspace to > PNG/RGB frames in RGB and then converting them again to YUV420 in final > pass is a pain. > > Piotr > Arlukowicz, BFCT > > *YT: /user/piotao?feature=guide* > *FB:* */polskikursblendera* *TW:* > */piotao* > *Blender Network:* *https://www.blendernetwork.org/piotr-arlukowicz > <https://www.blendernetwork.org/piotr-arlukowicz>* > *Polski Kurs Blendera:* http://polskikursblendera.pl > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers