> P.S. The commits you've mentioned above are mainly implementation details
> changes, they don't touch design as we know it. Only arguable thing is the
> sculpt custom data commit, which on the one hand doesn't change anything in
> the CustomData design and just makes it to use existing solutions form
> there, but on another hand shows that our CustomData area is rather
> mysterious area which you can't get into so much easy.

Right, but they're optimizations, from the meeting notes, there is the comment:

> always make a nice doc! *Before the commit* Even when you think it's not 
> interesting (like optimizing).
> Blender work is interesting to share by default! :)
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