is there a way to build blender using cmake and mingw? i read http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/MinGW/CMake but no instruction on how to build, only how to deal wih repos.
Regards Yousef Harfoush [email protected] > Date: Sun, 20 Dec 2015 16:37:20 +0100 > From: [email protected] > To: [email protected] > Subject: Re: [Bf-committers] SCons build system future > > +1 to drop scons. It may be easy to setup for casual builders, but so > is cmake, if we provide good defaults. > > On 20/12/2015, Thomas Dinges <[email protected]> wrote: > > I use SCons too, but I also use CMake from time to time, so it's not a > > big deal to switch over. > > > > Therefore, I fully support removing SCons. Not sure we really need to > > wait for 2.8x to do it though, imho it's fine to drop it now, we still > > need 1-2 months before a new 2.7x release I guess, should be time enough > > to communicate the change. > > > > Thomas > > > > Am 20.12.15 um 15:22 schrieb Mike Erwin: > >> I use SCons but support the idea of having only one build system. Never > >> had > >> much luck building Blender with CMake but am willing to learn! > >> > >> -- Mike > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
