Hello, Blender's Team! I see you are considering my registration at BlenderWiki. Could you rename my nickname from ??????? ??????? to Dmitriy Sidyakin in consideration?
2016-12-30 14:00 GMT+03:00 <[email protected]>: > Send Bf-committers mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.blender.org/mailman/listinfo/bf-committers > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Bf-committers digest..." > > Today's Topics: > > 1. BlenderWiki Registration Request (??????? ???????) > 2. Re: BlenderWiki Registration Request (Aaron Carlisle) > 3. Modifier/Addon advice (Florestan BRUNCK) > > > ---------- Пересылаемое сообщение ---------- > From: "Дмитрий Сидякин" <[email protected]> > To: [email protected] > Cc: > Date: Fri, 30 Dec 2016 01:08:39 +0300 > Subject: [Bf-committers] BlenderWiki Registration Request > Hello, Blender's Team! > Could Am I to be registred in your Wiki of Blender's project? I would like > to translate wiki's pages to Russian language. I want translate developer > pages and then a user guide in my free time. > Also I want review the code in Git/SVN after learning it. I know next > programming languages: C#, C/C++, Java, Delphi, PHP, Pascal, Basic, VB and > scripting languages. I can to do some bug fix in yours code after reveiw > it. I plan read the code the code for 1 year at least. > > ____________________________ > with regards, > Дмитрий Сидякин > skype: [email protected] > > > > ---------- Пересылаемое сообщение ---------- > From: Aaron Carlisle <[email protected]> > To: bf-blender developers <[email protected]> > Cc: > Date: Fri, 30 Dec 2016 00:33:45 -0500 > Subject: Re: [Bf-committers] BlenderWiki Registration Request > Hi, I am rather confused on what you goal here is. > By chance are you confusing the wiki [1] with the manual [2]? > We have not done translations on the wiki for several years now. > > If by chance you do mean the manual then to start you should read over: > https://www.blender.org/manual/about/index.html > > And create an account on https://developer.blender.org/ > > 1. https://wiki.blender.org/ > 2. https://www.blender.org/manual/ > > I hope this helps, > > Aaron Carlisle > > Picture taker | Bit cruncher | Pixel pusher | Document writer | Artist > Project administrator for the Blender 3D Documentation Project > > On Thu, Dec 29, 2016 at 5:08 PM, Дмитрий Сидякин <[email protected]> > wrote: > > > Hello, Blender's Team! > > Could Am I to be registred in your Wiki of Blender's project? I would > like > > to translate wiki's pages to Russian language. I want translate developer > > pages and then a user guide in my free time. > > Also I want review the code in Git/SVN after learning it. I know next > > programming languages: C#, C/C++, Java, Delphi, PHP, Pascal, Basic, VB > and > > scripting languages. I can to do some bug fix in yours code after reveiw > > it. I plan read the code the code for 1 year at least. > > > > ____________________________ > > with regards, > > Дмитрий Сидякин > > skype: [email protected] > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > > > > ---------- Пересылаемое сообщение ---------- > From: Florestan BRUNCK <[email protected]> > To: "[email protected]" <[email protected]> > Cc: > Date: Fri, 30 Dec 2016 05:55:55 +0000 > Subject: [Bf-committers] Modifier/Addon advice > Hello everyone ! > > > I've been trying to create a python add-on to basically do the equivalent > of this java applet : > > > http://www.cgl.uwaterloo.ca/csk/software/penrose/ > > The Craig Web Experience: Penrose Tiling Applet<http://www.cgl. > uwaterloo.ca/csk/software/penrose/> > www.cgl.uwaterloo.ca > This simple applet lets you play interactively with the shapes of Penrose > tiles that arise using the geometric matching conditions from Section 10.3 > of Grünbaum and ... > > > > That is : I need the addon to - as I'm moving a point in edit mode - move > its associated symmetrical point to the right position. I really don't know > how to change the geometry in realtime as it is manipulated by the user. > > > Is this is actually doable with a simple addon ? Or would this require me > to create my own modifier ? > > > I was thinking of mimicking the mirror modifier since it's practically > doing the same thing but I wanted to make sure there was no better way > first. > > > What do you reckon would be the best way to go about it ? > > > Thanks for your help ! > > > Florestan > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > > -- ____________________________ with regards, Dmitriy Sidyakin skype: [email protected] _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
