Hi,

No stepping toes here. Branches should just always work, especially the ones 
more people work on together.
It's a good habit to never commit code that breaks things. And if that's 
inevitable, align the other coders to help fixing it with highest priority. Or 
ifdef things out.

Luca: so, if yo notice someone committing code that breaks things, just notify 
the person immediate. He/she is not meant to do this without general approval.

Laters,

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  [email protected]   -   www.blender.org
Chairman Blender Foundation, Director Blender Institute
Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands



> On 23 Feb 2017, at 07:58, Luca Rood <[email protected]> wrote:
> 
> Hey,
> 
> I don't mean to cross any lines here, but I feel that this is important to be 
> said.
> 
> As far as I'm aware, the blender2.8 branch is supposed to replace master 
> eventually, and much of the development has moved there already.
> Also, the word seems to be to keep blender2.8 stable, within reason.
> 
> With that in mind, it seems logical to take just as much care of blender2.8 
> as master. This is one of our main development branches, and shouldn't be 
> treated as lightly as one's personal branch or such.
> 
> Despite that, and especially with the OpenGL immediate mode work going on, we 
> continue getting commits that break Blender because of simple negligence.
> For instance, often the UI gets mangled, or we even get segfaults because of 
> simple OpenGL mistakes, that could easily be avoided if the code was actually 
> tested at all.
> 
> I think everyone would appreciate it if we all tested our code before pushing 
> it, to avoid at least the most obvious mistakes (a successful build does not 
> always mean that stuff actually works :P ).
> So this is just a reminder for everyone to please test stuff before 
> submitting (at least a little bit...)
> 
> Again, I mean this just as a friendly observation :)
> If I'm wrong about my interpretation of the purpose of the blender2.8 branch, 
> please let me know.
> 
> Happy coding,
> 
> Luca
> 
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> https://lists.blender.org/mailman/listinfo/bf-committers

_______________________________________________
Bf-committers mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to